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UTS - 15 Shotgun

When I first saw this weapon several years ago I was really impressed by how futuristic it looked and how it was different from other shotguns that I was familiar with. Now that some time has passed I still like it a lot and that's why I decied to make it.
Modeled in Maya, baked in Substance Designer and Toolbag, textured in Substance Painter.
Verts : 17 288 (17 015 weapon, 273 shell)
4 k maps for shotgun and 1 k maps for shell.